top of page

CLAUDIO GONZALEZ
VFX Artist | Supervisor

SUMMARY
With over 15 years of experience in film, TV, commercials, game cinematics, and themed entertainment, I’ve managed multidisciplinary teams, streamlined production workflows, and delivered award-winning projects on time and within budget. I work hands-on with Nuke, Unreal Engine, Maya, Flow Production Management, and ComfyUI, using these tools daily to bring ideas to life and solve creative challenges.
Project Title | Job Title | Year | Studio |
|---|---|---|---|
The Church of Holy Sepulchre Experience | CG Supervisor | 2017 | Falcon's Creative Group |
Panem Aerial Tour | Compositing Supervisor | 2017 | Falcon's Creative Group |
Forbidden Territory | Lead Compositor & CG Generalist | 2016 | Falcon's Creative Group |
Ben 10: 5D Hero Time | Lead Compositor & CG Generalist | 2016 | Falcon's Creative Group |
Heroes and Legends Featuring the U.S. Astronaut Hall of Fame | Compositing Supervisor | 2016 | Falcon's Creative Group |
Hulk: Epsilon Base | Lead Compositor & CG Generalist | 2016 | Falcon's Creative Group |
The Velociraptor | Lead Compositor & CG Generalist | 2016 | Falcon's Creative Group |
Avengers: Battle of Ultron | Lead Compositor & CG Generalist | 2016 | Falcon's Creative Group |
Ice Age: Collision Course | Digital Compositor & Matte Painter | 2016 | Blue Sky Studios |
The Peanuts Movie | Digital Compositor & Matte Painter | 2015 | Blue Sky Studios |
Southpaw | Senior Digital Compositor | 2015 | Armada FX |
Rio 2 | Digital Compositor | 2014 | Blue Sky Studios |
bottom of page